Showcase

Xangle Showcase

Showcase

210 of 210 entries

App
Creator
Tag

October 13, 2026

48-cameras 3d gaussian-splat / bullet-time ad for Litera

Creator
Xangle Studio
Feature
bullet-time

Colossus Creative Co used a 48-camera bullet time rig in Studio A to capture a frozen-in-time effect for Litera.

September 30, 2026

Dymensium Zinemaldia 2026

Creator
Dymensium
Feature

4dGS demo by Dymensium

September 8, 2026

STUCK director's cut by Psyop - Long-exposure bullet-time by Timebusters

Creator
Time Busters
Feature
bullet-time

Psyop produced the director's cut of STUCK, a project about people struggling with mental health. Timebusters provided bullet time effects.

August 23, 2026

3dgs by IP3D 🥳

Creator
Ipvfx
Feature
3dgs

August 6, 2026

SNAPP-TIME captures Legend Cinemas 15th Anniversary gala - bullet-time photobooth

Creator
Snappbooths
Feature
bullet-time

SNAPP-TIME captured Cambodia's talents and the excitement at Legend Cinemas' 15th Anniversary VIP red carpet gala.

August 5, 2026

48 Cameras bullet-time - 2 minutes 3dgs preview render!

Feature
3dgs

48 camera shots were rendered in 2 minutes.

August 4, 2026

Video created with Virtual.ink on Android

Creator
ulis_moment
Feature

Video created using Virtual.ink software and a smartphone.

July 30, 2026

Bullet Time photobooth for Kiat Lim Shaping Hearts Awards 2026

Creator
writingoflight
Feature
bullet-time

Bullet Time was provided for the Kiat Lim Shaping Hearts Awards 2026 at the Fullerton Hotel Singapore.

July 27, 2026

Onslaught trailer features Alex Pereira 3D photogrammetry by Xangle

Feature
photogrammetry

The official trailer 2 for A24's Onslaught features 3D photogrammetry of Alex Pereira by Xangle.

July 24, 2026

3 ways to speed up multi-camera RAW capture with XangleCS

Feature

Learn how Xangle's flexible RAW file handling options can significantly speed up your multi-camera capture workflow. This demo covers three distinct methods to optimize your shooting process, from prioritizing immediate JPEG previews to shooting directly to camera SD cards for maximum speed. * Get immediate JPEG previews while RAW files transfer in the background (no memory cards required). * Delay RAW file transfer to SD cards, allowing for faster shooting and later review. * Shoot directly to camera SD cards for the fastest possible capture. * Utilize the new 'camera storage' module to review and selectively download RAW files from SD cards. * Combine burst shots and download them as new data sets. Optimize your multi-camera setup for efficiency and flexibility with Xangle. #Xangle #Photogrammetry #BulletTime #GaussianSplat #RAWcapture #MultiCamera -- transcript There are three ways to speed up everything when you're shooting with RAW. That involves delaying the RAW file transfer. The first is the new default: when you install Xangle Camera Server, you're going to get the JPEG first and then the RAW files. My current setup is exactly about this. If I increase the ISO so we can see something, I take a first shot. We get the JPEG files. So we have eight of them; I have eight cameras. Super quickly, we see the JPEG files and the RAW files are getting transferred slowly after that. So you can see all of your images right away to figure out if there's a problem or not. The second way, we're going to delay even more. So we're going to activate 'RAW on cards'. Using this, we're going to get only the JPEG files first. So I'm going to change the white balance so we can see a difference in the colors in this data set. I take a shot, and then we're getting the JPEG, and we can clearly see that the RAWs are still on the SD cards. From there, as you see here, eight JPEG files appeared in six seconds. That was fast. So we can download the RAW files or discard them if the shot was not good enough, so we can move on to the next one. But we also have a new panel here with all of the data sets where we do have RAW files on the SD cards. And we can download them one by one or batch download everything. So we have the status here with the number of data sets where we have the RAW files waiting for us to download. So we can batch download all of the included data sets based on that toggle right here. And if we want to review, it's very simple: we click on the thumbnail and then we can click up and down to review and then decide if we want the shot or not. The third method is to shoot on the camera's SD cards only. That's very quick. This is for cases where your actor cannot stay. You have to shoot very quickly and hope for the best. So you're going to shoot on the memory cards only. Check this out: if I select 'cameras only' for the images, then I can take a shot. Again, I'm changing the white balance just so we can see a difference in colors between one data set to the other. So I take a shot. Nothing's happening, but we took the shot and we saw the thumbnails on the cameras, not in Xangle. However, if we go into the new module, let me reduce my face here, we go into 'camera storage' and we analyze. We see everything that is on the memory cards, and it's combined by data sets. It even works with burst shots; they are combined together. We can see that right here. And if I Control-click, I can select all of my burst shots and download all of them as new data sets. Or I can take the last data sets that I took. I can download the JPEG files, the RAW, or the whole data set. Meaning that we have all of our files on the cameras, so I feel like it's a safer option to always have SD cards on cameras. This way, if you have to shoot and you cannot wait for the files to come in, that's the way to go.

July 23, 2026

Subsets of cameras within Xangle Camera Server (using the Zones module in camera numbering)

Feature

For anyone managing a multi-camera array, the challenge of configuring and reconfiguring settings for different shots can be a significant bottleneck. Xangle's new camera zoning feature is designed to eliminate this friction, allowing you to organize your cameras and their settings with unprecedented efficiency. Imagine you have a large setup, perhaps 250 cameras for a full-body volumetric capture. You might need one set of cameras focused on the head, another on the body, and a smaller group for quick test shots. With Xangle's camera zones, you can define these groups precisely. Each zone can have its own saved camera settings: think ISO, aperture, shutter speed, white balance, and even capture mode (e.g., CR3 + JPEG single shot versus JPEG-only burst). The demo illustrates this beautifully by showing how easy it is to switch between a 'head' zone configured for high-quality CR3 + JPEG single shots and a 'body' zone optimized for rapid JPEG burst sequences (OLAT for instance...). Not only can you select zones from the dashboard, but keyboard shortcuts make transitions instantaneous. This means less time fiddling with individual camera settings and more time capturing incredible 3D data. This feature is a huge upgrade for large-scale photogrammetry, bullet-time, and volumetric capture projects.

July 22, 2026

Dubai Police Innovation Lab field visit - showing a photogrammetry system powered by XangleCS

Creator
Dubai Police Innovation Lab
Feature
photogrammetry

Participants in the second edition of the Specialised Diploma in Police Innovation and International Leadership (PIL) visited the Innovation Lab and Operations Room at Dubai Police Headquarters. The diploma program aims to enhance leadership and innovation skills in the policing sector.

July 21, 2026

Fully automated 3d photogrammetry photobooth

Creator
NewYorkCapture
Feature
photogrammetry

July 20, 2026

Virtual.ink light-painting on a smartphone

Creator
ulis_moment
Feature
live

Light-painting created using Virtual.ink software on a smartphone.

July 19, 2026

Double-tube + long-exposure

Creator
Eric Paré
Feature
light-painting

Virtual.ink Refine plugin in Adobe Premiere

July 19, 2026

Long-exposure using sparkles

Creator
Eric Paré
Feature
light-painting

.

July 17, 2026

Shu Digital captures 3D photogrammetry models at ExpoRetail Iberoamérica

Creator
Shu Digital
Feature
photogrammetry

Shu Digital conducted a photogrammetry session at ExpoRetail Iberoamérica, generating initial 3D models from image processing. These models represent the raw output before any subsequent refinement of the 3D geometry or textures. The project showcases Shu Digital's capability in creating detailed digital assets directly from real-world subjects at significant events. This foundational work provides a basis for further development into high-fidelity digital representations.

July 17, 2026

Kim's light-painting with Virtual.ink

Creator
Xangle Studio
Feature
live

Kim created a light-painting using Virtual.ink.

July 17, 2026

Virtual.ink Android demo

Creator
Xangle Studio
Feature
live

The Android version of Virtual.ink was tested, from capture to share. Kim used the Shine module to paint with light.

July 14, 2026

Snappbooths captures Legend Cinema event in Phnom Penh

Creator
Snappbooths
Feature
bullet-time

Snappbooths, a photo booth service, documented an event at Legend Cinema. The collaboration highlights Snappbooths' capability in event photography and Legend Cinema's role as a venue. This partnership underscores the vibrant event scene in Phnom Penh, Cambodia, showcasing local businesses working together to create memorable experiences.

July 13, 2026

Light-painting with Live and Shine apps on Android and iPhone

Creator
Xangle Studio
Feature
shine

Two phones were used for real-time light-painting. The apps Live and Shine are light-painting tools available on Android and iPhone.

July 9, 2026

Halo Hues Studios delivers digital doubles for movie OG

Creator
Halo Hues
Feature
photogrammetry

Halo Hues Studios created digital doubles using photogrammetry and 3D scanning. The work was delivered as a final asset for the movie OG.

July 5, 2026

Kim Henry dance long-exposure performance using Virtual.ink Adobe Premiere plugin

Creator
Xangle Studio
Feature

Kim Henry performed at the studio using Virtual.ink for a long exposure capture.

July 3, 2026

Dana Gingras collaborates with dance artists on TranceFiction contemporary dance - Captured at the Xangle Studio using 200 cameras

Creator
Xangle Studio
Feature
photogrammetry

Dana Gingras recently concluded an inspiring creative process for TranceFiction, a contemporary dance project. This collaborative endeavor featured a talented group of dance artists including Amara Barner, Jaleesa Coligny, Stacey Desilier, Jossua Satinée Collin Dufour, Camille Huang, Alexander Leblanc, Louise-Michele Jackson, and Kate Manns. The project incorporated 3D scanning technology, with video contributions from Sabrina Ratté and sound design by Gazelle Twin, highlighting a multidisciplinary approach to contemporary dance.

July 2, 2026

Xangle Studio simplifies bullet-time camera alignment without calibration bars

Feature
bullet-time

Xangle Studio introduces a streamlined camera alignment method for bullet-time photography, eliminating the need for traditional calibration bars. This innovative approach enhances efficiency and accessibility for creating dynamic bullet-time effects. By removing the dependency on physical calibration tools, Xangle Studio empowers photographers and studios to achieve precise camera synchronization with greater ease and speed, optimizing setup times for complex multi-camera arrays.

July 1, 2026

Fabric nightclub light-painting project

Creator
Plusyes
Feature
live

An experimental light-painting project for Fabric nightclub in London used Virtual.ink on desktop.

June 25, 2026

Antiantiart creates "Come My Way" music video for Sơn Tùng M-TP and Tyga

Creator
OMedia Studio
Feature
bullet-time

Antiantiart directed and produced the music video for "Come My Way," featuring Sơn Tùng M-TP and Tyga. The creative team at Antiantiart, led by director Lf.pvnirvana, employed innovative capture techniques to bring the vision to life. A custom bullet-time rig with 30 Canon 200D Mark II cameras was used for Gaussian Splatting, capturing a traditional bull-racing festival in An Giang. This data was then composited with Sơn Tùng M-TP's green screen footage. Additionally, Sơn Tùng M-TP underwent volumetric capture to create immersive virtual environments while maintaining the natural nuances of his performance. The film aimed to reinterpret Vietnamese cultural imagery through contemporary technology, using real-world captures to preserve authenticity across diverse Vietnamese settings, all while maintaining a precise and polished lighting aesthetic.

June 25, 2026

Fabric nightclub light-painting project

Creator
Plusyes
Feature
live

An experimental light-painting project for Fabric nightclub in London was created using Virtual.ink on desktop.

June 20, 2026

Demo at our studio, by Calasmico

Creator
Calasmico
Feature
live

June 18, 2026

Instant full screen on your second monitor: player, sharing stations and frames

Feature

See how Xangle's new monitor icon simplifies multi-monitor workflows. This feature allows you to instantly extend the player, sharing station, or any other Xangle component to a second, third, or fourth monitor in full-screen mode, bypassing the need for a web browser. * Directly extend Xangle applications to external displays * Achieve instant full-screen viewing * Streamline your multi-monitor setup * Works for player, sharing station, and more Enhance your capture and review process with seamless display management. https://xanglecs.com === TRANSCRIPT === You want to bring the player on a second monitor. Normally, you would click on the earth icon. This opens a web browser on the second monitor, and then you can choose the player and go full screen. Cool. But sometimes you cannot see the second monitor because it's too far away. You've been there before. How do you go full screen? Ouch. So let me close this one and going back to Xangle, we have this new monitor icon. When I click on it, then I can extend to the second monitor. It's full screen. It works right away, and you can do this for the player, for the sharing station, anything you need on a second or third or fourth monitor. It's going to work automatically from the dashboard to the second monitor.

June 15, 2026

Synchronized multi-camera capture with mixed Canon EOS models

Feature
bullet-time

See how Xangle Camera Server effortlessly controls a fleet of diverse Canon EOS cameras for synchronized multi-camera capture. This demo highlights the flexibility of triggering different camera models, including those requiring specific pre-capture actions like mirror lock-up, all from a single interface. * Triggering a mixed setup of Canon SL1, R100, and T7 cameras * Demonstrating both press-and-hold and two-click triggering options * Managing mirror lock-up for older camera models alongside newer ones * Adjusting global camera settings, such as ISO, across all connected cameras * Achieving synchronized shots with varying camera capabilities Experience seamless control over your multi-camera array. https://xanglecs.com

June 15, 2026

Camera settings on a mixed-camera models rig in Xangle Camera Server

Feature

In this demo I run 8 Canon cameras at once (6x SL1, 1x R100, 1x T7) and show how to keep the shared settings in sync while still controlling the ones that differ. What you will see: - Manage settings individually per camera model - Access modern file types like CR3 on the R100, where older bodies cannot - Group models by manufacturer to get one set of synced controls - Unlink the settings that differ (aperture, image quality) so each body keeps its own value - Sync ISO across every camera from a single button - Split into lanes per camera model, or per lens, so 8 cameras or 200 stay manageable - Read the dashboard lanes (A, B, C) by camera number and model The idea is simple: sync everything that can be shared, and isolate only what has to be different. One place, no clicking model by model. Timestamps 0:00 Mixing camera models 0:50 Group models by manufacturer 1:19 Unlink aperture and image quality 2:22 Sync ISO from one button 2:30 Split into lanes per model 3:04 Lanes on the dashboard #photography #canon #multicamera #photogrammetry #cameracontrol

June 15, 2026

Very real 💃🏻 @whenitfell_music 🛠️

Creator
Calasmico
Feature
live

June 13, 2026

Eric Pare Demonstrates Multi-Camera GoPro Array for Bullet-Time and Photogrammetry

Feature
bullet-time

Light-painting photographer Eric Pare showcases a versatile multi-camera GoPro rig capable of connecting six or more cameras. This setup is ideal for advanced visual effects techniques such as bullet-time photography, creating dynamic frozen-moment effects. Additionally, the array supports photogrammetry, a process used to generate 3D models from 2D images, and gaussian splatting, a novel real-time 3D rendering technique. Pare's demonstration highlights the practical applications and technical capabilities of synchronized multi-camera systems for professional creative projects.

May 24, 2026

HaloHues Tech Center uses photogrammetry for VFX and digital production

Creator
Halo Hues
Feature
photogrammetry

HaloHues Tech Center in Madhapur, Hyderabad, uses high-resolution photogrammetry scans to create 3D assets for digital doubles, face replacement, and aging/de-aging in modern cinematic and digital production pipelines. Scanned data is stored for future reuse.

May 12, 2026

Gaussian Splat Automated Photobooth by XangleCS, Nikki Nikki Music, and Snapp Media

Creator
Snappbooths
Feature
3dgs logo

XangleCS is preparing to launch an automated photobooth featuring Gaussian Splat technology in its upcoming release. This innovative project is a collaboration with Nikki Nikki Music, Snapp Media, and Snapp Booths. The integration of Gaussian Splatting is set to enhance the interactive experience of the photobooth, offering advanced visual capabilities. This development highlights the ongoing innovation in digital imaging and event technology, bringing new creative tools to users.

May 9, 2026

Adding a png logo inside a 3d gaussian-splat scene

Creator
Xangle Studio
Feature
3dgs logo

Xangle Studio demonstrates its 3D Gaussian Splatting (3DGS) capability by comparing rendering times for a complex visual. The digital calibration and MP4 export of the top section of the visual required 4 seconds. In contrast, the Gaussian Splat version of the same visual, which involved splat training and sequencer export, took 90 seconds to render. This comparison highlights the distinct processing requirements and performance metrics associated with different rendering techniques within Xangle Studio's workflow.

May 8, 2026

Xangle Studio automates Gaussian Splatting with six GoPro cameras

Creator
Xangle Studio
Feature
3dgs

Xangle Studio developed an automated system for Gaussian Splatting, streamlining the entire process from initial capture to final render. This innovative setup utilizes six GoPro cameras to efficiently gather visual data. The integration of these components allows for a fully automated workflow, significantly simplifying the creation of 3D Gaussian Splats. This capability highlights Xangle Studio's expertise in developing advanced, efficient solutions for 3D content generation.

May 5, 2026

Nike Bullet-time ad

Creator
Portable Motion Control
Feature
bullet-time

Purple Martin Studio delivered post-production services for a Nike project directed by Jordan Hemingway. The studio collaborated with production company Object & Animal to finalize the visual content. This project highlights Purple Martin Studio's capabilities in post-production, supporting high-profile clients and directors in bringing their creative visions to completion.

April 22, 2026

Andrea Boyle lightpaints using Virtual.ink

Creator
Andrea Boyle
Feature
live

Artist Andrea Boyle recently experimented with light painting techniques, using the character Mirror Nose as her subject. Mirror Nose is a unique collaborative art project, co-created by Boyle and her friend, known as @beebionica, 59 years ago during an English class. The two have continuously exchanged and evolved the character since its inception. Boyle's recent light painting session successfully captured Mirror Nose in a new artistic medium, adding to the character's long and storied history.

April 18, 2026

Virtual.ink Refine - light-painting plugin for Adobe Premiere & AfterEffects

Creator
Xangle Studio
Feature

Virtual.ink Refine, an effect for Adobe Premiere, creates smooth light accumulation with default settings.

April 11, 2026

Light-painting Adobe Premiere plugin

Creator
Xangle Studio
Feature

A bonus Adobe Premiere plugin was released.

April 8, 2026

Saycheeeezeproductions creates multi-camera long exposure with illuminated basketball

Creator
Say Cheeze
Feature
bullet-time

Saycheeeezeproductions captured a long exposure shot with an illuminated basketball. Their 3D multicam booth is used for corporate events, trade fairs, sports events, and team shootings across Germany, Austria, and Switzerland.

April 3, 2026

Real-time light-painting software demo

Creator
Calasmico
Feature
live

A light painting was created by hand.

March 22, 2026

Virtual.Ink from the Xangle Studio. I played around indoors for a change...😊".

Creator
Andrea Boyle
Feature
live